Whereas the original games featured incredibly tight and precise analogue stick controls, that tested your ball balance to its limit, here you only have two options: tilt a Wii Remote or use a Wii Balance Board. It sounds really rather good for fans, then, but the control options might get a few of you sending nasty emails to SEGA. It’s the tried and tested formula of games gone by and there’s no adventuring or storyline – as seen in Super Monkey Ball Adventure.įor whatever reason the levels here still don’t excite as much as those included in the first two GameCube iterations did, but they’re not bad. ![]() As always, you’re tilting the game world, not rolling the ball, and you need to try to get to the finish gate before the timer runs out, while collecting as many bananas as possible. The core game features a series of game worlds, each offering various, increasingly hard courses to navigate through. Step and Roll is essentially what long-time fans of the series will expect. With its ball rolling gameplay mechanic, SEGA has decided the time is right to introduce Wii Balance Board support in Step and Roll you’ll be moving your hips from side to side to try and make your monkey collect all the bananas and make it to the goal gate. SEGA’s Monkey Ball series has moved beyond its arcade origins to become a home favourite, especially on the Wii. ![]() ![]() Monkeys inside balls, rolling around like hamsters set loose inside your living room, has made for a pretty popular franchise.
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